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View Full Version : PathEngine SDK adds 'tile by tile' scalable data generation for very large worlds



Mr Games
12-19-2006, 06:40 AM
Lyon, France - December 18th 2006 - PathEngine announces release 5.06.00 of the PathEngine pathfinding and agent movement SDK. This release adds support for 'tile by tile' construction of individual meshes for PathEngine's existing 'mesh federation'

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